Finally the time has come to pour resin into the new mold. As an aside, the company that made my commercial RTV back in the day recommended that you let the mold cure for a day or so after completion and before you pour the first resin parts. The theory is that the rubber needs time to fully complete the curing process and using it immediately can shorten the life of the mold. I still follow that practice, but if you're in a hurry you can use the mold right away.
To use the new mold you'll be pouring the resin into the pour opening that was cut into the halves earlier. Before you mix your resin have a short piece of wire or similar instrument at the ready to insert into the hole during pouring. This will help remove any bubble of air that might be entrapped during the pour. Also, you have a fairly limited time to pour the resin and do the "air fishing" before the resin starts to harden.
Now it's time to place the two halves of the mold together and make sure the pour "spout" is vertical. Mix a quantity of resin (experience will tell you how much you'll need depending on the volume of the pour) per the manufacturer's directions, and pour it slowly into the pour spout. If it seems to bridge up, use the wire instrument to break the airlock and continue the pour. This may take some practice.

During the pour you'll be holding the two halves together firmly so that resin won't leak into the seam. On small molds I use my fingers, on larger ones you may experiment with stir sticks secured with rubber bands. Don't hold the mold too tightly or it'll distort the chamber inside. The viscosity of the resin becomes thicker pretty quickly so you won't be holding the mold together for more than a couple of minutes. In the photo above you can see a little bit of the Alumilite around the opening and it is just starting to change from the clear amber color to the cured tan.
After a few minutes (cure time depends on air temperature somewhat, and you can stretch out the curing time of Alumilite by refrigerating the two components before pouring. Also a large mold will cure a bit faster than a small, thin part because of the heat involved with the chemical process of mixing the two resin components.) you can carefully disassemble the mold and this should be the result:

Now pop the part out of the other half and carefully trim off the pour stub. If there is seam flash (just like on some styrene kit parts) you can also remove it now. The resin I use is much easier to work when it is fresh from the mold. After a few hours of curing time it becomes more brittle but still workable. Here's the original, a finished copy, and an unfinished one:

After you've made the parts and cleaned up any seams and pour stubs it's time to prep for paint. Resin parts often carry a residue on them that paint will NOT adhere to no matter how hard you try. One way to remove the by-product of the casting/curing process is to immerse the parts in Wesley's Bleche Wite whitewall tire cleaner. It sounds kinda odd, but this stuff is just the ticket for removing mold release. It'll also work as an enamel paint remover for old kit restoration.

Just drop the parts in a container of Bleche Wite (don't use a styrofoam cup--it eats them) and let the pieces soak for a few minutes. I usually use an old brush to stir the pieces around in the solvent and the whole process takes ten minutes or so. After the soak simply wash the parts in fresh water and dry. The Bleche Wite can be saved and re-used for quite some time.
It's been my experience that most any model paint will adhere to resin parts after the clean/rinse cycle explained in the last paragraph. If, for some reason, enamel doesn't seem to stick, a light dusting coat of lacquer primer will usually adhere and the enamel can then go on over the primer. If the lacquer doesn't seem to stick, go back through the Bleche Wite cycle one more time and then wipe the part down with lacquer thinner before painting. On my little tire I went directly to Modelmaster without primer. Here's the finished product, ready to be installed on a 1/48th scale M1 bomb loading cart: